| 1 | //===========================================================================
|
| 2 | // Cheats.j
|
| 3 | //===========================================================================
|
| 4 |
|
| 5 |
|
| 6 | globals
|
| 7 | // Debug-cheat globals
|
| 8 | constant real bj_DEBUG_CAMFIELD_SPEED = 0
|
| 9 | constant string bj_DEBUG_CHAT_GIMME = "gimme"
|
| 10 | constant string bj_DEBUG_CHAT_DEMO = "demo"
|
| 11 | constant string bj_DEBUG_CHAT_TELEPORT = "teleport"
|
| 12 | constant string bj_DEBUG_CHAT_TELEPORT2 = "ttt"
|
| 13 | constant string bj_DEBUG_CHAT_UNITINFO = "unitinfo"
|
| 14 | constant string bj_DEBUG_CHAT_UNITINFO2 = "ui"
|
| 15 | constant string bj_DEBUG_CHAT_CAMINFO = "caminfo"
|
| 16 | constant string bj_DEBUG_CHAT_CAMINFO2 = "ci"
|
| 17 | constant string bj_DEBUG_CHAT_CAMDIST = "camdist"
|
| 18 | constant string bj_DEBUG_CHAT_CAMFARZ = "camfarz"
|
| 19 | constant string bj_DEBUG_CHAT_CAMAOA = "camaoa"
|
| 20 | constant string bj_DEBUG_CHAT_CAMFOV = "camfov"
|
| 21 | constant string bj_DEBUG_CHAT_CAMROLL = "camroll"
|
| 22 | constant string bj_DEBUG_CHAT_CAMROT = "camrot"
|
| 23 | constant string bj_DEBUG_CHAT_CAMRESET = "camreset"
|
| 24 | constant string bj_DEBUG_CHAT_CLONE = "clone"
|
| 25 | constant string bj_DEBUG_CHAT_DISPEL = "dispel"
|
| 26 | constant string bj_DEBUG_CHAT_GOTOX = "gotox"
|
| 27 | constant string bj_DEBUG_CHAT_GOTOY = "gotoy"
|
| 28 | constant string bj_DEBUG_CHAT_GOTOXY = "gotoxy"
|
| 29 | constant string bj_DEBUG_CHAT_GOTOUNIT = "gotounit"
|
| 30 | constant string bj_DEBUG_CHAT_BLACKMASK = "blackmask"
|
| 31 | constant string bj_DEBUG_CHAT_BLACKMASK2 = "bm"
|
| 32 | constant string bj_DEBUG_CHAT_DIFFICULTY = "difficulty"
|
| 33 | constant string bj_DEBUG_CHAT_FINGEROFDEATH = "fingerofdeath"
|
| 34 |
|
| 35 | trigger bj_debugGimmeTrig
|
| 36 | trigger bj_debugDemoTrig
|
| 37 | trigger bj_debugTeleportTrig
|
| 38 | trigger bj_debugUnitInfoTrig
|
| 39 | trigger bj_debugCamInfoTrig
|
| 40 | trigger bj_debugCamDistTrig
|
| 41 | trigger bj_debugCamFarzTrig
|
| 42 | trigger bj_debugCamAoaTrig
|
| 43 | trigger bj_debugCamFovTrig
|
| 44 | trigger bj_debugCamRollTrig
|
| 45 | trigger bj_debugCamRotTrig
|
| 46 | trigger bj_debugCamResetTrig
|
| 47 | trigger bj_debugCloneTrig
|
| 48 | trigger bj_debugDispelTrig
|
| 49 | trigger bj_debugGotoXTrig
|
| 50 | trigger bj_debugGotoYTrig
|
| 51 | trigger bj_debugGotoXYTrig
|
| 52 | trigger bj_debugGotoUnitTrig
|
| 53 | trigger bj_debug_BlackMaskTrig
|
| 54 | trigger bj_debugDifficultyTrig
|
| 55 | trigger array bj_debugFingerOfDeathTrig
|
| 56 | trigger array bj_debugToolOfDeathTrig
|
| 57 | boolean array bj_debugFingerOfDeathEnabled
|
| 58 | real bj_debugGotoUnitX = 0
|
| 59 | real bj_debugGotoUnitY = 0
|
| 60 | integer bj_debugGotoUnits = 0
|
| 61 | endglobals
|
| 62 |
|
| 63 |
|
| 64 |
|
| 65 | //***************************************************************************
|
| 66 | //*
|
| 67 | //* Debug cheats
|
| 68 | //*
|
| 69 | //***************************************************************************
|
| 70 |
|
| 71 | //===========================================================================
|
| 72 | function DebugGimmeEnum takes nothing returns nothing
|
| 73 | local player thePlayer = GetEnumPlayer()
|
| 74 | call DisplayTextToPlayer(thePlayer, 0, 0, "Player "+I2S(GetPlayerId(GetTriggerPlayer())+1)+" cheated: Give 5000 gold and 5000 lumber to all players")
|
| 75 | call SetPlayerState(thePlayer, PLAYER_STATE_RESOURCE_GOLD, GetPlayerState(thePlayer, PLAYER_STATE_RESOURCE_GOLD) + 5000)
|
| 76 | call SetPlayerState(thePlayer, PLAYER_STATE_RESOURCE_LUMBER, GetPlayerState(thePlayer, PLAYER_STATE_RESOURCE_LUMBER) + 5000)
|
| 77 | endfunction
|
| 78 |
|
| 79 | //===========================================================================
|
| 80 | function DebugGimme takes nothing returns nothing
|
| 81 | call ForForce(bj_FORCE_ALL_PLAYERS, function DebugGimmeEnum)
|
| 82 | endfunction
|
| 83 |
|
| 84 | //===========================================================================
|
| 85 | function DebugDemoEnum takes nothing returns nothing
|
| 86 | local player thePlayer = GetEnumPlayer()
|
| 87 | call SetPlayerState(thePlayer, PLAYER_STATE_RESOURCE_GOLD, 0)
|
| 88 | call SetPlayerState(thePlayer, PLAYER_STATE_RESOURCE_LUMBER, 0)
|
| 89 | endfunction
|
| 90 |
|
| 91 | //===========================================================================
|
| 92 | function DebugDemo takes nothing returns nothing
|
| 93 | local player thePlayer = GetTriggerPlayer()
|
| 94 | local integer gold = GetRandomInt(750, 1500)
|
| 95 | local integer lumber = GetRandomInt(200, 450)
|
| 96 |
|
| 97 | call ForForce(bj_FORCE_ALL_PLAYERS, function DebugDemoEnum)
|
| 98 | call MultiboardSuppressDisplay(true)
|
| 99 | if (GetLocalPlayer() == GetTriggerPlayer()) then
|
| 100 | call Cheat("warnings")
|
| 101 | call Cheat("fastbuild")
|
| 102 | call Cheat("techtree")
|
| 103 | call Cheat("research")
|
| 104 | call Cheat("food")
|
| 105 | call Cheat("mana")
|
| 106 | call Cheat("dawn")
|
| 107 | call Cheat("gold " + I2S(gold))
|
| 108 | call Cheat("lumber " + I2S(lumber))
|
| 109 | endif
|
| 110 | endfunction
|
| 111 |
|
| 112 | //===========================================================================
|
| 113 | function DebugTeleportEnum takes nothing returns nothing
|
| 114 | local unit u = GetEnumUnit()
|
| 115 | call SetUnitPosition(u, GetCameraTargetPositionX(), GetCameraTargetPositionY())
|
| 116 | endfunction
|
| 117 |
|
| 118 | //===========================================================================
|
| 119 | function DebugTeleport takes nothing returns nothing
|
| 120 | local group g = CreateGroup()
|
| 121 | call SyncSelections()
|
| 122 | call GroupEnumUnitsSelected(g, GetTriggerPlayer(), null)
|
| 123 | call ForGroup(g, function DebugTeleportEnum)
|
| 124 | endfunction
|
| 125 |
|
| 126 | //===========================================================================
|
| 127 | function TertiaryStringOp takes boolean expr, string a, string b returns string
|
| 128 | if (expr) then
|
| 129 | return a
|
| 130 | else
|
| 131 | return b
|
| 132 | endif
|
| 133 | endfunction
|
| 134 |
|
| 135 | //===========================================================================
|
| 136 | // Convert a integer id value into a 4-letter id code.
|
| 137 | //
|
| 138 | function DebugIdInteger2IdString takes integer value returns string
|
| 139 | local string charMap = ".................................!.#$%&'()*+,-./0123456789:;<=>.@ABCDEFGHIJKLMNOPQRSTUVWXYZ[.]^_`abcdefghijklmnopqrstuvwxyz{|}~................................................................................................................................."
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| 140 | local string result = ""
|
| 141 | local integer remainingValue = value
|
| 142 | local integer charValue
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| 143 | local integer byteno
|
| 144 |
|
| 145 | set byteno = 0
|
| 146 | loop
|
| 147 | set charValue = ModuloInteger(remainingValue, 256)
|
| 148 | set remainingValue = remainingValue / 256
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| 149 | set result = SubString(charMap, charValue, charValue + 1) + result
|
| 150 |
|
| 151 | set byteno = byteno + 1
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| 152 | exitwhen byteno == 4
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| 153 | endloop
|
| 154 | return result
|
| 155 | endfunction
|
| 156 |
|
| 157 | //===========================================================================
|
| 158 | function DebugUnitInfoEnum takes nothing returns nothing
|
| 159 | local player thePlayer = GetTriggerPlayer()
|
| 160 | local unit theUnit = GetEnumUnit()
|
| 161 | local string message
|
| 162 |
|
| 163 | set message = "Player " + I2S(GetPlayerId(GetOwningPlayer(theUnit))+1)
|
| 164 | set message = message + " '" + DebugIdInteger2IdString(GetUnitTypeId(theUnit)) + "'"
|
| 165 | set message = message + " " + GetUnitName(theUnit)
|
| 166 | set message = message + " (" + R2SW(GetUnitX(theUnit), 0, 0) + ", " + R2SW(GetUnitY(theUnit), 0, 0)
|
| 167 | set message = message + ": " + R2SW(GetUnitFacing(theUnit), 0, 0) + ") "
|
| 168 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_HERO), " Hero", "")
|
| 169 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_DEAD), " Dead", "")
|
| 170 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_STRUCTURE), " Structure", "")
|
| 171 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_GROUND), " Grnd", "")
|
| 172 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_FLYING), " Air", "")
|
| 173 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_ATTACKS_GROUND), " VsGrnd", "")
|
| 174 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_ATTACKS_FLYING), " VsAir", "")
|
| 175 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_MELEE_ATTACKER), " Melee", "")
|
| 176 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_RANGED_ATTACKER), " Ranged", "")
|
| 177 | set message = message + TertiaryStringOp(IsUnitType(theUnit, UNIT_TYPE_SUMMONED), " Summoned", "")
|
| 178 |
|
| 179 | call DisplayTextToPlayer(thePlayer, 0, 0, message)
|
| 180 | endfunction
|
| 181 |
|
| 182 | //===========================================================================
|
| 183 | function DebugUnitInfo takes nothing returns nothing
|
| 184 | local group g = CreateGroup()
|
| 185 | call SyncSelections()
|
| 186 | call GroupEnumUnitsSelected(g, GetTriggerPlayer(), null)
|
| 187 | call ForGroup(g, function DebugUnitInfoEnum)
|
| 188 | endfunction
|
| 189 |
|
| 190 | //===========================================================================
|
| 191 | function DebugCamInfo takes nothing returns nothing
|
| 192 | local player thePlayer = GetTriggerPlayer()
|
| 193 | local string message
|
| 194 |
|
| 195 | set message = "Targ(" + R2SW(GetCameraTargetPositionX(), 0, 0)
|
| 196 | set message = message + "," + R2SW(GetCameraTargetPositionY(), 0, 0)
|
| 197 | set message = message + "," + R2SW(GetCameraTargetPositionZ(), 0, 0)
|
| 198 | set message = message + ")"
|
| 199 | set message = message + ", Dist=" + R2SW(GetCameraField(CAMERA_FIELD_TARGET_DISTANCE), 0, 0)
|
| 200 | set message = message + ", FarZ=" + R2SW(GetCameraField(CAMERA_FIELD_FARZ), 0, 0)
|
| 201 | set message = message + ", AoA=" + R2SW(GetCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK) * bj_RADTODEG, 0, 2)
|
| 202 | set message = message + ", FoV=" + R2SW(GetCameraField(CAMERA_FIELD_FIELD_OF_VIEW) * bj_RADTODEG, 0, 2)
|
| 203 | set message = message + ", Roll=" + R2SW(GetCameraField(CAMERA_FIELD_ROLL) * bj_RADTODEG, 0, 2)
|
| 204 | set message = message + ", Rot=" + R2SW(GetCameraField(CAMERA_FIELD_ROTATION) * bj_RADTODEG, 0, 2)
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| 205 | set message = message + ", LocalPitch=" + R2SW(GetCameraField(CAMERA_FIELD_LOCAL_PITCH) * bj_RADTODEG, 0, 2)
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| 206 | set message = message + ", LocalYaw=" + R2SW(GetCameraField(CAMERA_FIELD_LOCAL_YAW) * bj_RADTODEG, 0, 2)
|
| 207 | set message = message + ", LocalRoll=" + R2SW(GetCameraField(CAMERA_FIELD_LOCAL_ROLL) * bj_RADTODEG, 0, 2)
|
| 208 |
|
| 209 | call DisplayTextToPlayer(thePlayer, 0, 0, message)
|
| 210 | endfunction
|
| 211 |
|
| 212 | //===========================================================================
|
| 213 | function DebugCamField takes camerafield whichField, integer cheatLength, real defaultValue returns nothing
|
| 214 | local string param = SubString(GetEventPlayerChatString(), cheatLength, 50)
|
| 215 | local real value = S2R(param)
|
| 216 |
|
| 217 | // Remove any excess preceding whitespace
|
| 218 | loop
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| 219 | exitwhen not (SubString(param, 0, 1) == " ")
|
| 220 | set param = SubString(param, 1, 50)
|
| 221 | endloop
|
| 222 |
|
| 223 | if param == "" then
|
| 224 | set value = defaultValue
|
| 225 | endif
|
| 226 | if (whichField == CAMERA_FIELD_FARZ) and (value <= bj_CAMERA_MIN_FARZ) then
|
| 227 | return
|
| 228 | endif
|
| 229 | call SetCameraFieldForPlayer(GetTriggerPlayer(), whichField, value, bj_DEBUG_CAMFIELD_SPEED)
|
| 230 | endfunction
|
| 231 |
|
| 232 | //===========================================================================
|
| 233 | function DebugCamDist takes nothing returns nothing
|
| 234 | call DebugCamField(CAMERA_FIELD_TARGET_DISTANCE, 7, 1600)
|
| 235 | endfunction
|
| 236 |
|
| 237 | //===========================================================================
|
| 238 | function DebugCamFarZ takes nothing returns nothing
|
| 239 | call DebugCamField(CAMERA_FIELD_FARZ, 7, 4000)
|
| 240 | endfunction
|
| 241 |
|
| 242 | //===========================================================================
|
| 243 | function DebugCamFOV takes nothing returns nothing
|
| 244 | call DebugCamField(CAMERA_FIELD_FIELD_OF_VIEW, 6, 65)
|
| 245 | endfunction
|
| 246 |
|
| 247 | //===========================================================================
|
| 248 | function DebugCamAOA takes nothing returns nothing
|
| 249 | call DebugCamField(CAMERA_FIELD_ANGLE_OF_ATTACK, 6, 310)
|
| 250 | endfunction
|
| 251 |
|
| 252 | //===========================================================================
|
| 253 | function DebugCamRoll takes nothing returns nothing
|
| 254 | call DebugCamField(CAMERA_FIELD_ROLL, 7, 0)
|
| 255 | endfunction
|
| 256 |
|
| 257 | //===========================================================================
|
| 258 | function DebugCamRot takes nothing returns nothing
|
| 259 | call DebugCamField(CAMERA_FIELD_ROTATION, 6, 90)
|
| 260 | endfunction
|
| 261 |
|
| 262 | //===========================================================================
|
| 263 | function DebugCamReset takes nothing returns nothing
|
| 264 | call ResetToGameCamera(0)
|
| 265 | call EnableUserControl(true)
|
| 266 | endfunction
|
| 267 |
|
| 268 | //===========================================================================
|
| 269 | function DebugCloneUnitEnum takes nothing returns nothing
|
| 270 | local unit u = GetEnumUnit()
|
| 271 | call CreateUnit(GetOwningPlayer(u), GetUnitTypeId(u), GetUnitX(u), GetUnitY(u), GetUnitFacing(u))
|
| 272 | endfunction
|
| 273 |
|
| 274 | //===========================================================================
|
| 275 | function DebugCloneUnit takes nothing returns nothing
|
| 276 | local group g = CreateGroup()
|
| 277 | call SyncSelections()
|
| 278 | call GroupEnumUnitsSelected(g, GetTriggerPlayer(), null)
|
| 279 | call ForGroup(g, function DebugCloneUnitEnum)
|
| 280 | endfunction
|
| 281 |
|
| 282 | //===========================================================================
|
| 283 | function DebugDispelUnitEnum takes nothing returns nothing
|
| 284 | call UnitRemoveBuffs(GetEnumUnit(), true, true)
|
| 285 | endfunction
|
| 286 |
|
| 287 | //===========================================================================
|
| 288 | function DebugDispelUnit takes nothing returns nothing
|
| 289 | local group g = CreateGroup()
|
| 290 | call SyncSelections()
|
| 291 | call GroupEnumUnitsSelected(g, GetTriggerPlayer(), null)
|
| 292 | call ForGroup(g, function DebugDispelUnitEnum)
|
| 293 | endfunction
|
| 294 |
|
| 295 | //===========================================================================
|
| 296 | function DebugGotoX takes nothing returns nothing
|
| 297 | local string chatString = GetEventPlayerChatString()
|
| 298 |
|
| 299 | if (bj_DEBUG_CHAT_GOTOX + " " == SubString(chatString, 0, 6)) then
|
| 300 | call SetCameraPositionForPlayer(GetTriggerPlayer(), S2R(SubString(chatString, 6, 50)), GetCameraTargetPositionY())
|
| 301 | endif
|
| 302 | endfunction
|
| 303 |
|
| 304 | //===========================================================================
|
| 305 | function DebugGotoY takes nothing returns nothing
|
| 306 | local string chatString = GetEventPlayerChatString()
|
| 307 |
|
| 308 | if (bj_DEBUG_CHAT_GOTOY + " " == SubString(chatString, 0, 6)) then
|
| 309 | call SetCameraPositionForPlayer(GetTriggerPlayer(), GetCameraTargetPositionX(), S2R(SubString(chatString, 6, 50)))
|
| 310 | endif
|
| 311 | endfunction
|
| 312 |
|
| 313 | //===========================================================================
|
| 314 | function DebugGotoXY takes nothing returns nothing
|
| 315 | local string chatString = GetEventPlayerChatString()
|
| 316 | local integer index
|
| 317 | local boolean inParam1
|
| 318 |
|
| 319 | if (bj_DEBUG_CHAT_GOTOXY + " " == SubString(chatString, 0, 7)) then
|
| 320 | set inParam1 = false
|
| 321 | set index = 7
|
| 322 | loop
|
| 323 | if (SubString(chatString, index, index + 1) != " ") then
|
| 324 | set inParam1 = true
|
| 325 | endif
|
| 326 |
|
| 327 | exitwhen (inParam1 and SubString(chatString, index, index + 1) == " ")
|
| 328 | exitwhen index > 50
|
| 329 | set index = index + 1
|
| 330 | endloop
|
| 331 |
|
| 332 | if (index > 50) then
|
| 333 | call DisplayTextToPlayer(GetTriggerPlayer(), 0, 0, "Usage: GotoXY x y")
|
| 334 | else
|
| 335 | if (GetLocalPlayer() == GetTriggerPlayer()) then
|
| 336 | call SetCameraPositionForPlayer(GetTriggerPlayer(), S2R(SubString(chatString, 7, index)), S2R(SubString(chatString, index, 50)))
|
| 337 | endif
|
| 338 | endif
|
| 339 | endif
|
| 340 | endfunction
|
| 341 |
|
| 342 | //===========================================================================
|
| 343 | function DebugGotoUnitEnum takes nothing returns nothing
|
| 344 | local unit u = GetEnumUnit()
|
| 345 |
|
| 346 | set bj_debugGotoUnitX = bj_debugGotoUnitX + GetUnitX(u)
|
| 347 | set bj_debugGotoUnitY = bj_debugGotoUnitY + GetUnitY(u)
|
| 348 | set bj_debugGotoUnits = bj_debugGotoUnits + 1
|
| 349 | endfunction
|
| 350 |
|
| 351 | //===========================================================================
|
| 352 | function DebugGotoUnit takes nothing returns nothing
|
| 353 | local group g = CreateGroup()
|
| 354 |
|
| 355 | set bj_debugGotoUnitX = 0
|
| 356 | set bj_debugGotoUnitY = 0
|
| 357 | set bj_debugGotoUnits = 0
|
| 358 |
|
| 359 | call SyncSelections()
|
| 360 | call GroupEnumUnitsSelected(g, GetTriggerPlayer(), null)
|
| 361 | call ForGroup(g, function DebugGotoUnitEnum)
|
| 362 |
|
| 363 | if (bj_debugGotoUnits != 0) then
|
| 364 | set bj_debugGotoUnitX = bj_debugGotoUnitX / bj_debugGotoUnits
|
| 365 | set bj_debugGotoUnitY = bj_debugGotoUnitY / bj_debugGotoUnits
|
| 366 | call SetCameraPositionForPlayer(GetTriggerPlayer(), bj_debugGotoUnitX, bj_debugGotoUnitY)
|
| 367 | endif
|
| 368 | endfunction
|
| 369 |
|
| 370 | //===========================================================================
|
| 371 | function DebugBlackMask takes nothing returns nothing
|
| 372 | call SetFogStateRect(GetTriggerPlayer(), FOG_OF_WAR_MASKED, GetWorldBounds(), true)
|
| 373 | endfunction
|
| 374 |
|
| 375 | //===========================================================================
|
| 376 | function DebugDifficulty takes nothing returns nothing
|
| 377 | local player thePlayer = GetTriggerPlayer()
|
| 378 | local gamedifficulty theDiff = GetGameDifficulty()
|
| 379 |
|
| 380 | if (theDiff == MAP_DIFFICULTY_EASY) then
|
| 381 | call DisplayTextToPlayer(thePlayer, 0, 0, "Easy Difficulty")
|
| 382 | elseif (theDiff == MAP_DIFFICULTY_NORMAL) then
|
| 383 | call DisplayTextToPlayer(thePlayer, 0, 0, "Normal Difficulty")
|
| 384 | elseif (theDiff == MAP_DIFFICULTY_HARD) then
|
| 385 | call DisplayTextToPlayer(thePlayer, 0, 0, "Hard Difficulty")
|
| 386 | else
|
| 387 | call DisplayTextToPlayer(thePlayer, 0, 0, "ERROR! Unrecognized Difficulty")
|
| 388 | endif
|
| 389 | endfunction
|
| 390 |
|
| 391 | //===========================================================================
|
| 392 | function DebugToolOfDeath takes nothing returns nothing
|
| 393 | call KillUnit(GetTriggerUnit())
|
| 394 | endfunction
|
| 395 |
|
| 396 | //===========================================================================
|
| 397 | function DebugToggleFingerOfDeath takes nothing returns nothing
|
| 398 | local integer index = GetPlayerId(GetTriggerPlayer())
|
| 399 | if (bj_debugFingerOfDeathEnabled[index]) then
|
| 400 | call DisplayTextToPlayer(Player(index), 0, 0, "Finger Of Death Disabled")
|
| 401 | call DisableTrigger(bj_debugToolOfDeathTrig[index])
|
| 402 | else
|
| 403 | call DisplayTextToPlayer(Player(index), 0, 0, "Finger Of Death Enabled")
|
| 404 | call EnableTrigger(bj_debugToolOfDeathTrig[index])
|
| 405 | endif
|
| 406 | set bj_debugFingerOfDeathEnabled[index] = not bj_debugFingerOfDeathEnabled[index]
|
| 407 | endfunction
|
| 408 |
|
| 409 | //===========================================================================
|
| 410 | function InitDebugTriggers takes nothing returns boolean
|
| 411 | local player indexPlayer
|
| 412 | local integer index
|
| 413 |
|
| 414 | set index = 0
|
| 415 | loop
|
| 416 | set indexPlayer = Player(index)
|
| 417 | if (GetPlayerSlotState(indexPlayer) == PLAYER_SLOT_STATE_PLAYING) then
|
| 418 | set bj_debugGimmeTrig = CreateTrigger()
|
| 419 | call TriggerRegisterPlayerChatEvent(bj_debugGimmeTrig, indexPlayer, bj_DEBUG_CHAT_GIMME, true)
|
| 420 | call TriggerAddAction(bj_debugGimmeTrig, function DebugGimme)
|
| 421 |
|
| 422 | set bj_debugDemoTrig = CreateTrigger()
|
| 423 | call TriggerRegisterPlayerChatEvent(bj_debugDemoTrig, indexPlayer, bj_DEBUG_CHAT_DEMO, true)
|
| 424 | call TriggerAddAction(bj_debugDemoTrig, function DebugDemo)
|
| 425 |
|
| 426 | set bj_debugTeleportTrig = CreateTrigger()
|
| 427 | call TriggerRegisterPlayerChatEvent(bj_debugTeleportTrig, indexPlayer, bj_DEBUG_CHAT_TELEPORT, true)
|
| 428 | call TriggerRegisterPlayerChatEvent(bj_debugTeleportTrig, indexPlayer, bj_DEBUG_CHAT_TELEPORT2, true)
|
| 429 | call TriggerAddAction(bj_debugTeleportTrig, function DebugTeleport)
|
| 430 |
|
| 431 | set bj_debugUnitInfoTrig = CreateTrigger()
|
| 432 | call TriggerRegisterPlayerChatEvent(bj_debugUnitInfoTrig, indexPlayer, bj_DEBUG_CHAT_UNITINFO, true)
|
| 433 | call TriggerRegisterPlayerChatEvent(bj_debugUnitInfoTrig, indexPlayer, bj_DEBUG_CHAT_UNITINFO2, true)
|
| 434 | call TriggerAddAction(bj_debugUnitInfoTrig, function DebugUnitInfo)
|
| 435 |
|
| 436 | set bj_debugCamInfoTrig = CreateTrigger()
|
| 437 | call TriggerRegisterPlayerChatEvent(bj_debugCamInfoTrig, indexPlayer, bj_DEBUG_CHAT_CAMINFO, true)
|
| 438 | call TriggerRegisterPlayerChatEvent(bj_debugCamInfoTrig, indexPlayer, bj_DEBUG_CHAT_CAMINFO2, true)
|
| 439 | call TriggerAddAction(bj_debugCamInfoTrig, function DebugCamInfo)
|
| 440 |
|
| 441 | set bj_debugCamDistTrig = CreateTrigger()
|
| 442 | call TriggerRegisterPlayerChatEvent(bj_debugCamDistTrig, indexPlayer, bj_DEBUG_CHAT_CAMDIST, false)
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| 443 | call TriggerAddAction(bj_debugCamDistTrig, function DebugCamDist)
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| 444 |
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| 445 | set bj_debugCamFarzTrig = CreateTrigger()
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| 446 | call TriggerRegisterPlayerChatEvent(bj_debugCamFarzTrig, indexPlayer, bj_DEBUG_CHAT_CAMFARZ, false)
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| 447 | call TriggerAddAction(bj_debugCamFarzTrig, function DebugCamFarZ)
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| 448 |
|
| 449 | set bj_debugCamFovTrig = CreateTrigger()
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| 450 | call TriggerRegisterPlayerChatEvent(bj_debugCamFovTrig, indexPlayer, bj_DEBUG_CHAT_CAMFOV, false)
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| 451 | call TriggerAddAction(bj_debugCamFovTrig, function DebugCamFOV)
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| 452 |
|
| 453 | set bj_debugCamAoaTrig = CreateTrigger()
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| 454 | call TriggerRegisterPlayerChatEvent(bj_debugCamAoaTrig, indexPlayer, bj_DEBUG_CHAT_CAMAOA, false)
|
| 455 | call TriggerAddAction(bj_debugCamAoaTrig, function DebugCamAOA)
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| 456 |
|
| 457 | set bj_debugCamRollTrig = CreateTrigger()
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| 458 | call TriggerRegisterPlayerChatEvent(bj_debugCamRollTrig, indexPlayer, bj_DEBUG_CHAT_CAMROLL, false)
|
| 459 | call TriggerAddAction(bj_debugCamRollTrig, function DebugCamRoll)
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| 460 |
|
| 461 | set bj_debugCamRotTrig = CreateTrigger()
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| 462 | call TriggerRegisterPlayerChatEvent(bj_debugCamRotTrig, indexPlayer, bj_DEBUG_CHAT_CAMROT, false)
|
| 463 | call TriggerAddAction(bj_debugCamRotTrig, function DebugCamRot)
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| 464 |
|
| 465 | set bj_debugCamResetTrig = CreateTrigger()
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| 466 | call TriggerRegisterPlayerChatEvent(bj_debugCamResetTrig, indexPlayer, bj_DEBUG_CHAT_CAMRESET, true)
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| 467 | call TriggerAddAction(bj_debugCamResetTrig, function DebugCamReset)
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| 468 |
|
| 469 | set bj_debugCloneTrig = CreateTrigger()
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| 470 | call TriggerRegisterPlayerChatEvent(bj_debugCloneTrig, indexPlayer, bj_DEBUG_CHAT_CLONE, true)
|
| 471 | call TriggerAddAction(bj_debugCloneTrig, function DebugCloneUnit)
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| 472 |
|
| 473 | set bj_debugDispelTrig = CreateTrigger()
|
| 474 | call TriggerRegisterPlayerChatEvent(bj_debugDispelTrig, indexPlayer, bj_DEBUG_CHAT_DISPEL, true)
|
| 475 | call TriggerAddAction(bj_debugDispelTrig, function DebugDispelUnit)
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| 476 |
|
| 477 | set bj_debugGotoXTrig = CreateTrigger()
|
| 478 | call TriggerRegisterPlayerChatEvent(bj_debugGotoXTrig, indexPlayer, bj_DEBUG_CHAT_GOTOX, false)
|
| 479 | call TriggerAddAction(bj_debugGotoXTrig, function DebugGotoX)
|
| 480 |
|
| 481 | set bj_debugGotoYTrig = CreateTrigger()
|
| 482 | call TriggerRegisterPlayerChatEvent(bj_debugGotoYTrig, indexPlayer, bj_DEBUG_CHAT_GOTOY, false)
|
| 483 | call TriggerAddAction(bj_debugGotoYTrig, function DebugGotoY)
|
| 484 |
|
| 485 | set bj_debugGotoXYTrig = CreateTrigger()
|
| 486 | call TriggerRegisterPlayerChatEvent(bj_debugGotoXYTrig, indexPlayer, bj_DEBUG_CHAT_GOTOXY, false)
|
| 487 | call TriggerAddAction(bj_debugGotoXYTrig, function DebugGotoXY)
|
| 488 |
|
| 489 | set bj_debugGotoUnitTrig = CreateTrigger()
|
| 490 | call TriggerRegisterPlayerChatEvent(bj_debugGotoUnitTrig, indexPlayer, bj_DEBUG_CHAT_GOTOUNIT, true)
|
| 491 | call TriggerAddAction(bj_debugGotoUnitTrig, function DebugGotoUnit)
|
| 492 |
|
| 493 | set bj_debug_BlackMaskTrig = CreateTrigger()
|
| 494 | call TriggerRegisterPlayerChatEvent(bj_debug_BlackMaskTrig, indexPlayer, bj_DEBUG_CHAT_BLACKMASK, true)
|
| 495 | call TriggerRegisterPlayerChatEvent(bj_debug_BlackMaskTrig, indexPlayer, bj_DEBUG_CHAT_BLACKMASK2, true)
|
| 496 | call TriggerAddAction(bj_debug_BlackMaskTrig, function DebugBlackMask)
|
| 497 |
|
| 498 | set bj_debugDifficultyTrig = CreateTrigger()
|
| 499 | call TriggerRegisterPlayerChatEvent(bj_debugDifficultyTrig, indexPlayer, bj_DEBUG_CHAT_DIFFICULTY, true)
|
| 500 | call TriggerAddAction(bj_debugDifficultyTrig, function DebugDifficulty)
|
| 501 |
|
| 502 | set bj_debugFingerOfDeathEnabled[index] = false
|
| 503 |
|
| 504 | set bj_debugToolOfDeathTrig[index] = CreateTrigger()
|
| 505 | call TriggerRegisterPlayerUnitEvent(bj_debugToolOfDeathTrig[index], indexPlayer, EVENT_PLAYER_UNIT_SELECTED, null)
|
| 506 | call TriggerAddAction(bj_debugToolOfDeathTrig[index], function DebugToolOfDeath)
|
| 507 | call DisableTrigger(bj_debugToolOfDeathTrig[index])
|
| 508 |
|
| 509 | set bj_debugFingerOfDeathTrig[index] = CreateTrigger()
|
| 510 | call TriggerRegisterPlayerChatEvent(bj_debugFingerOfDeathTrig[index], indexPlayer, bj_DEBUG_CHAT_FINGEROFDEATH, true)
|
| 511 | call TriggerAddAction(bj_debugFingerOfDeathTrig[index], function DebugToggleFingerOfDeath)
|
| 512 | endif
|
| 513 |
|
| 514 | set index = index + 1
|
| 515 | exitwhen index == bj_MAX_PLAYERS
|
| 516 | endloop
|
| 517 |
|
| 518 | return true
|
| 519 | endfunction
|
| 520 | |