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Function SetPlayerState
- Line
- 3160
- Location
- common.j
- Constant?
- no
- Type
- native
- Arguments
- player whichPlayer, playerstate whichPlayerState, integer value
- Returns
- nothing
| 3160 | native SetPlayerState takes player whichPlayer, playerstate whichPlayerState, integer value returns nothing |
| 3161 | native RemovePlayer takes player whichPlayer, playergameresult gameResult returns nothing |
| 3162 | |
| 3163 | // Used to store hero level data for the scorescreen
|
| 3164 | // before units are moved to neutral passive in melee games
|
| 3165 | //
|