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Function InitGenericPlayerSlots
- Line
- 10096
- Location
- blizzard.j
- Constant?
- no
- Type
- function
- Arguments
- nothing
- Returns
- nothing
| 10096 | function InitGenericPlayerSlots takes nothing returns nothing |
| 10097 | local gametype gType = GetGameTypeSelected() |
| 10098 | |
| 10099 | if (gType == GAME_TYPE_MELEE) then |
| 10100 | call MeleeInitPlayerSlots() |
| 10101 | elseif (gType == GAME_TYPE_FFA) then |
| 10102 | call FFAInitPlayerSlots() |
| 10103 | elseif (gType == GAME_TYPE_USE_MAP_SETTINGS) then |
| 10104 | // Do nothing; the map-specific script handles this.
|
| 10105 | elseif (gType == GAME_TYPE_ONE_ON_ONE) then |
| 10106 | call OneOnOneInitPlayerSlots() |
| 10107 | elseif (gType == GAME_TYPE_TWO_TEAM_PLAY) then |
| 10108 | call TeamInitPlayerSlots(2) |
| 10109 | elseif (gType == GAME_TYPE_THREE_TEAM_PLAY) then |
| 10110 | call TeamInitPlayerSlots(3) |
| 10111 | elseif (gType == GAME_TYPE_FOUR_TEAM_PLAY) then |
| 10112 | call TeamInitPlayerSlots(4) |
| 10113 | else
|
| 10114 | // Unrecognized Game Type
|
| 10115 | endif
|
| 10116 | endfunction
|