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Type gamecache
Functions that take this type as parameter
blizzard.j
- SaveGameCacheBJ: SaveGameCacheBJ(gamecache cache) returns boolean
- StoreRealBJ: StoreRealBJ(real value, string key, string missionKey, gamecache cache) returns nothing
- StoreIntegerBJ: StoreIntegerBJ(integer value, string key, string missionKey, gamecache cache) returns nothing
- StoreBooleanBJ: StoreBooleanBJ(boolean value, string key, string missionKey, gamecache cache) returns nothing
- StoreStringBJ: StoreStringBJ(string value, string key, string missionKey, gamecache cache) returns boolean
- StoreUnitBJ: StoreUnitBJ(unit whichUnit, string key, string missionKey, gamecache cache) returns boolean
- GetStoredRealBJ: GetStoredRealBJ(string key, string missionKey, gamecache cache) returns real
- GetStoredIntegerBJ: GetStoredIntegerBJ(string key, string missionKey, gamecache cache) returns integer
- GetStoredBooleanBJ: GetStoredBooleanBJ(string key, string missionKey, gamecache cache) returns boolean
- GetStoredStringBJ: GetStoredStringBJ(string key, string missionKey, gamecache cache) returns string
- RestoreUnitLocFacingAngleBJ: RestoreUnitLocFacingAngleBJ(string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, real facing) returns unit
- RestoreUnitLocFacingPointBJ: RestoreUnitLocFacingPointBJ(string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, location lookAt) returns unit
- FlushGameCacheBJ: FlushGameCacheBJ(gamecache cache) returns nothing
- FlushStoredMissionBJ: FlushStoredMissionBJ(string missionKey, gamecache cache) returns nothing
- HaveStoredValue: HaveStoredValue(string key, integer valueType, string missionKey, gamecache cache) returns boolean
common.j
- SaveGameCache: SaveGameCache(gamecache whichCache) returns boolean
- StoreInteger: StoreInteger(gamecache cache, string missionKey, string key, integer value) returns nothing
- StoreReal: StoreReal(gamecache cache, string missionKey, string key, real value) returns nothing
- StoreBoolean: StoreBoolean(gamecache cache, string missionKey, string key, boolean value) returns nothing
- StoreUnit: StoreUnit(gamecache cache, string missionKey, string key, unit whichUnit) returns boolean
- StoreString: StoreString(gamecache cache, string missionKey, string key, string value) returns boolean
- SyncStoredInteger: SyncStoredInteger(gamecache cache, string missionKey, string key) returns nothing
- SyncStoredReal: SyncStoredReal(gamecache cache, string missionKey, string key) returns nothing
- SyncStoredBoolean: SyncStoredBoolean(gamecache cache, string missionKey, string key) returns nothing
- SyncStoredUnit: SyncStoredUnit(gamecache cache, string missionKey, string key) returns nothing
- SyncStoredString: SyncStoredString(gamecache cache, string missionKey, string key) returns nothing
- HaveStoredInteger: HaveStoredInteger(gamecache cache, string missionKey, string key) returns boolean
- HaveStoredReal: HaveStoredReal(gamecache cache, string missionKey, string key) returns boolean
- HaveStoredBoolean: HaveStoredBoolean(gamecache cache, string missionKey, string key) returns boolean
- HaveStoredUnit: HaveStoredUnit(gamecache cache, string missionKey, string key) returns boolean
- HaveStoredString: HaveStoredString(gamecache cache, string missionKey, string key) returns boolean
- FlushGameCache: FlushGameCache(gamecache cache) returns nothing
- FlushStoredMission: FlushStoredMission(gamecache cache, string missionKey) returns nothing
- FlushStoredInteger: FlushStoredInteger(gamecache cache, string missionKey, string key) returns nothing
- FlushStoredReal: FlushStoredReal(gamecache cache, string missionKey, string key) returns nothing
- FlushStoredBoolean: FlushStoredBoolean(gamecache cache, string missionKey, string key) returns nothing
- FlushStoredUnit: FlushStoredUnit(gamecache cache, string missionKey, string key) returns nothing
- FlushStoredString: FlushStoredString(gamecache cache, string missionKey, string key) returns nothing
- GetStoredInteger: GetStoredInteger(gamecache cache, string missionKey, string key) returns integer
- GetStoredReal: GetStoredReal(gamecache cache, string missionKey, string key) returns real
- GetStoredBoolean: GetStoredBoolean(gamecache cache, string missionKey, string key) returns boolean
- GetStoredString: GetStoredString(gamecache cache, string missionKey, string key) returns string
- RestoreUnit: RestoreUnit(gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing) returns unit
Functions that return this type
blizzard.j
- InitGameCacheBJ: InitGameCacheBJ(string campaignFile) returns gamecache
- GetLastCreatedGameCacheBJ: GetLastCreatedGameCacheBJ(nothing) returns gamecache
common.j
- InitGameCache: InitGameCache(string campaignFile) returns gamecache
Information about gamecache
City17
4 years
TODO
The use of gamecache and related APIs seems to carry a lot of problems with it. See: https://web.archive.org/web/20100118203110/http://wiki.thehelper.net/wc3/jass/common.j/Gamecache_API
The use of gamecache and related APIs seems to carry a lot of problems with it. See: https://web.archive.org/web/20100118203110/http://wiki.thehelper.net/wc3/jass/common.j/Gamecache_API
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