Type abilityintegerlevelfield
- Ancestor type
- handle
- Children type(s)
- None
- Location
- common.j line 112
- Preview
112 type abilityintegerlevelfield extends handle
BlzSetAbilityIntegerLevelFieldBJ(ability whichAbility, abilityintegerlevelfield whichField, integer level, integer value) returns nothing
BlzGetAbilityIntegerLevelField(ability whichAbility, abilityintegerlevelfield whichField, integer level) returns integerBlzSetAbilityIntegerLevelField(ability whichAbility, abilityintegerlevelfield whichField, integer level, integer value) returns boolean
- ABILITY_ILF_MANA_COST
- ABILITY_ILF_NUMBER_OF_WAVES
- ABILITY_ILF_NUMBER_OF_SHARDS
- ABILITY_ILF_NUMBER_OF_UNITS_TELEPORTED
- ABILITY_ILF_SUMMONED_UNIT_COUNT_HWE2
- ABILITY_ILF_NUMBER_OF_IMAGES
- ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_UAN1
- ABILITY_ILF_MORPHING_FLAGS
- ABILITY_ILF_STRENGTH_BONUS_NRG5
- ABILITY_ILF_DEFENSE_BONUS_NRG6
- ABILITY_ILF_NUMBER_OF_TARGETS_HIT
- ABILITY_ILF_DETECTION_TYPE_OFS1
- ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_OSF2
- ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_EFN1
- ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_HRE1
- ABILITY_ILF_STACK_FLAGS
- ABILITY_ILF_MINIMUM_NUMBER_OF_UNITS
- ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_NDP3
- ABILITY_ILF_NUMBER_OF_UNITS_CREATED_NRC2
- ABILITY_ILF_SHIELD_LIFE
- ABILITY_ILF_MANA_LOSS_AMS4
- ABILITY_ILF_GOLD_PER_INTERVAL_BGM1
- ABILITY_ILF_MAX_NUMBER_OF_MINERS
- ABILITY_ILF_CARGO_CAPACITY
- ABILITY_ILF_MAXIMUM_CREEP_LEVEL_DEV3
- ABILITY_ILF_MAX_CREEP_LEVEL_DEV1
- ABILITY_ILF_GOLD_PER_INTERVAL_EGM1
- ABILITY_ILF_DEFENSE_REDUCTION
- ABILITY_ILF_DETECTION_TYPE_FLA1
- ABILITY_ILF_FLARE_COUNT
- ABILITY_ILF_MAX_GOLD
- ABILITY_ILF_MINING_CAPACITY
- ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_GYD1
- ABILITY_ILF_DAMAGE_TO_TREE
- ABILITY_ILF_LUMBER_CAPACITY
- ABILITY_ILF_GOLD_CAPACITY
- ABILITY_ILF_DEFENSE_INCREASE_INF2
- ABILITY_ILF_INTERACTION_TYPE
- ABILITY_ILF_GOLD_COST_NDT1
- ABILITY_ILF_LUMBER_COST_NDT2
- ABILITY_ILF_DETECTION_TYPE_NDT3
- ABILITY_ILF_STACKING_TYPE_POI4
- ABILITY_ILF_STACKING_TYPE_POA5
- ABILITY_ILF_MAXIMUM_CREEP_LEVEL_PLY1
- ABILITY_ILF_MAXIMUM_CREEP_LEVEL_POS1
- ABILITY_ILF_MOVEMENT_UPDATE_FREQUENCY_PRG1
- ABILITY_ILF_ATTACK_UPDATE_FREQUENCY_PRG2
- ABILITY_ILF_MANA_LOSS_PRG6
- ABILITY_ILF_UNITS_SUMMONED_TYPE_ONE
- ABILITY_ILF_UNITS_SUMMONED_TYPE_TWO
- ABILITY_ILF_MAX_UNITS_SUMMONED
- ABILITY_ILF_ALLOW_WHEN_FULL_REJ3
- ABILITY_ILF_MAXIMUM_UNITS_CHARGED_TO_CASTER
- ABILITY_ILF_MAXIMUM_UNITS_AFFECTED
- ABILITY_ILF_DEFENSE_INCREASE_ROA2
- ABILITY_ILF_MAX_UNITS_ROA7
- ABILITY_ILF_ROOTED_WEAPONS
- ABILITY_ILF_UPROOTED_WEAPONS
- ABILITY_ILF_UPROOTED_DEFENSE_TYPE
- ABILITY_ILF_ACCUMULATION_STEP
- ABILITY_ILF_NUMBER_OF_OWLS
- ABILITY_ILF_STACKING_TYPE_SPO4
- ABILITY_ILF_NUMBER_OF_UNITS
- ABILITY_ILF_SPIDER_CAPACITY
- ABILITY_ILF_INTERVALS_BEFORE_CHANGING_TREES
- ABILITY_ILF_AGILITY_BONUS
- ABILITY_ILF_INTELLIGENCE_BONUS
- ABILITY_ILF_STRENGTH_BONUS_ISTR
- ABILITY_ILF_ATTACK_BONUS
- ABILITY_ILF_DEFENSE_BONUS_IDEF
- ABILITY_ILF_SUMMON_1_AMOUNT
- ABILITY_ILF_SUMMON_2_AMOUNT
- ABILITY_ILF_EXPERIENCE_GAINED
- ABILITY_ILF_HIT_POINTS_GAINED_IHPG
- ABILITY_ILF_MANA_POINTS_GAINED_IMPG
- ABILITY_ILF_HIT_POINTS_GAINED_IHP2
- ABILITY_ILF_MANA_POINTS_GAINED_IMP2
- ABILITY_ILF_DAMAGE_BONUS_DICE
- ABILITY_ILF_ARMOR_PENALTY_IARP
- ABILITY_ILF_ENABLED_ATTACK_INDEX_IOB5
- ABILITY_ILF_LEVELS_GAINED
- ABILITY_ILF_MAX_LIFE_GAINED
- ABILITY_ILF_MAX_MANA_GAINED
- ABILITY_ILF_GOLD_GIVEN
- ABILITY_ILF_LUMBER_GIVEN
- ABILITY_ILF_DETECTION_TYPE_IFA1
- ABILITY_ILF_MAXIMUM_CREEP_LEVEL_ICRE
- ABILITY_ILF_MOVEMENT_SPEED_BONUS
- ABILITY_ILF_HIT_POINTS_REGENERATED_PER_SECOND
- ABILITY_ILF_SIGHT_RANGE_BONUS
- ABILITY_ILF_DAMAGE_PER_DURATION
- ABILITY_ILF_MANA_USED_PER_SECOND
- ABILITY_ILF_EXTRA_MANA_REQUIRED
- ABILITY_ILF_DETECTION_RADIUS_IDET
- ABILITY_ILF_MANA_LOSS_PER_UNIT_IDIM
- ABILITY_ILF_DAMAGE_TO_SUMMONED_UNITS_IDID
- ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_IREC
- ABILITY_ILF_DELAY_AFTER_DEATH_SECONDS
- ABILITY_ILF_RESTORED_LIFE
- ABILITY_ILF_RESTORED_MANA__1_FOR_CURRENT
- ABILITY_ILF_HIT_POINTS_RESTORED
- ABILITY_ILF_MANA_POINTS_RESTORED
- ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_ITPM
- ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_CAD1
- ABILITY_ILF_TERRAIN_DEFORMATION_DURATION_MS
- ABILITY_ILF_MAXIMUM_UNITS
- ABILITY_ILF_DETECTION_TYPE_DET1
- ABILITY_ILF_GOLD_COST_PER_STRUCTURE
- ABILITY_ILF_LUMBER_COST_PER_USE
- ABILITY_ILF_DETECTION_TYPE_NSP3
- ABILITY_ILF_NUMBER_OF_SWARM_UNITS
- ABILITY_ILF_MAX_SWARM_UNITS_PER_TARGET
- ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NBA2
- ABILITY_ILF_MAXIMUM_CREEP_LEVEL_NCH1
- ABILITY_ILF_ATTACKS_PREVENTED
- ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_EFK3
- ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_ESV1
- ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_EXH1
- ABILITY_ILF_ITEM_CAPACITY
- ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_SPL2
- ABILITY_ILF_ALLOW_WHEN_FULL_IRL3
- ABILITY_ILF_MAXIMUM_DISPELLED_UNITS
- ABILITY_ILF_NUMBER_OF_LURES
- ABILITY_ILF_NEW_TIME_OF_DAY_HOUR
- ABILITY_ILF_NEW_TIME_OF_DAY_MINUTE
- ABILITY_ILF_NUMBER_OF_UNITS_CREATED_MEC1
- ABILITY_ILF_MINIMUM_SPELLS
- ABILITY_ILF_MAXIMUM_SPELLS
- ABILITY_ILF_DISABLED_ATTACK_INDEX
- ABILITY_ILF_ENABLED_ATTACK_INDEX_GRA4
- ABILITY_ILF_MAXIMUM_ATTACKS
- ABILITY_ILF_BUILDING_TYPES_ALLOWED_NPR1
- ABILITY_ILF_BUILDING_TYPES_ALLOWED_NSA1
- ABILITY_ILF_ATTACK_MODIFICATION
- ABILITY_ILF_SUMMONED_UNIT_COUNT_NPA5
- ABILITY_ILF_UPGRADE_LEVELS
- ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NDO2
- ABILITY_ILF_BEASTS_PER_SECOND
- ABILITY_ILF_TARGET_TYPE
- ABILITY_ILF_OPTIONS
- ABILITY_ILF_ARMOR_PENALTY_NAB3
- ABILITY_ILF_WAVE_COUNT_NHS6
- ABILITY_ILF_MAX_CREEP_LEVEL_NTM3
- ABILITY_ILF_MISSILE_COUNT
- ABILITY_ILF_SPLIT_ATTACK_COUNT
- ABILITY_ILF_GENERATION_COUNT
- ABILITY_ILF_ROCK_RING_COUNT
- ABILITY_ILF_WAVE_COUNT_NVC2
- ABILITY_ILF_PREFER_HOSTILES_TAU1
- ABILITY_ILF_PREFER_FRIENDLIES_TAU2
- ABILITY_ILF_MAX_UNITS_TAU3
- ABILITY_ILF_NUMBER_OF_PULSES
- ABILITY_ILF_SUMMONED_UNIT_TYPE_HWE1
- ABILITY_ILF_SUMMONED_UNIT_UIN4
- ABILITY_ILF_SUMMONED_UNIT_OSF1
- ABILITY_ILF_SUMMONED_UNIT_TYPE_EFNU
- ABILITY_ILF_SUMMONED_UNIT_TYPE_NBAU
- ABILITY_ILF_SUMMONED_UNIT_TYPE_NTOU
- ABILITY_ILF_SUMMONED_UNIT_TYPE_ESVU
- ABILITY_ILF_SUMMONED_UNIT_TYPES
- ABILITY_ILF_SUMMONED_UNIT_TYPE_NDOU
- ABILITY_ILF_ALTERNATE_FORM_UNIT_EMEU
- ABILITY_ILF_PLAGUE_WARD_UNIT_TYPE
- ABILITY_ILF_ALLOWED_UNIT_TYPE_BTL1
- ABILITY_ILF_NEW_UNIT_TYPE
- ABILITY_ILF_RESULTING_UNIT_TYPE_ENT1
- ABILITY_ILF_CORPSE_UNIT_TYPE
- ABILITY_ILF_ALLOWED_UNIT_TYPE_LOA1
- ABILITY_ILF_UNIT_TYPE_FOR_LIMIT_CHECK
- ABILITY_ILF_WARD_UNIT_TYPE_STAU
- ABILITY_ILF_EFFECT_ABILITY
- ABILITY_ILF_CONVERSION_UNIT
- ABILITY_ILF_UNIT_TO_PRESERVE
- ABILITY_ILF_UNIT_TYPE_ALLOWED
- ABILITY_ILF_SWARM_UNIT_TYPE
- ABILITY_ILF_RESULTING_UNIT_TYPE_COAU
- ABILITY_ILF_UNIT_TYPE_EXHU
- ABILITY_ILF_WARD_UNIT_TYPE_HWDU
- ABILITY_ILF_LURE_UNIT_TYPE
- ABILITY_ILF_UNIT_TYPE_IPMU
- ABILITY_ILF_FACTORY_UNIT_ID
- ABILITY_ILF_SPAWN_UNIT_ID_NFYU
- ABILITY_ILF_DESTRUCTIBLE_ID
- ABILITY_ILF_UPGRADE_TYPE