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Function SetBuildUpgr
- Line
- 1027
- Location
- common.ai
- Constant?
- no
- Type
- function
- Arguments
- integer qty, integer unitid
- Returns
- nothing
| 1027 | function SetBuildUpgr takes integer qty, integer unitid returns nothing |
| 1028 | if MeleeDifficulty() != MELEE_NEWBIE or qty == 1 then |
| 1029 | call SetBuildAll(BUILD_UPGRADE,qty,unitid,-1) |
| 1030 | endif
|
| 1031 | endfunction
|