[System] ElapsedGameTime

Published: 2012-01-11 13:30
Edited: 2017-12-18 01:54
by Magtheridon96

Don't be fooled by the title, this is more than just a simple Elapsed Game Time manager.This system also allows you to register elapsed game-time events.With the current configuration, the limit is...

Views: 9.5k

[Snippet] Timed Effects

Published: 2012-01-09 19:03
Edited: 2017-12-23 11:40
by moyack

Timed Effectsby moyack. 2009-2011IntroductionSo... have you been needing a simple way (or function) to create an effect temporally and don't worry about destroying it? or you're needing that an eff...

Views: 10.2k

[System] GroupUtils

Published: 2011-12-29 20:16
Edited: 2017-12-18 01:53
by Magtheridon96

Now that everyone's using FirstOfGroup loops, I re-evaluated GroupUtils by Rising_Dusk and found that most of the code was useless s***code now.Here's a faster, cleaner, and 'better' version of it:...

Views: 2.4k

[Snippet] Ascii

Published: 2011-12-29 20:16
Edited: 2017-12-19 13:30
by Bribe

Ascii - your resource for getting the ordinal value of a char or the char value of an integer.

Views: 2.4k

[Snippet] ReviveUnit

Published: 2011-12-28 08:24
Edited: 2017-12-19 23:26
by Purgeandfire

ReviveUnitRevives a unit in a similar fashion to reviving a hero. Note it does not work on units who do not leave a corpse (e.g. exploded, does not decay etc.).Here is the code:Here is a demo map.

Views: 2.1k

InjuryEffectScript

Published: 2011-12-28 08:24
Edited: 2017-12-21 10:16
by moyack

Injury Effect ScriptBy moyack. 2009Ok, after revising this old resource, I took the freedom to develop something much more stable, configurable, clean and effective.This script requires Jass New Ge...

Views: 2k

[System] Rectwraps

Published: 2011-12-28 08:24
Edited: 2017-12-21 10:58
by azlier

Views: 2.2k

TextTag

Published: 2011-08-21 07:41
Edited: 2017-12-18 01:53
by cohadar

In the demo map you will find a set of abilities, items and dummy units that prove that some functions in this library create default wc3 texttags.SpoilerA word of advice for system-maker-wannabies...

Views: 2.5k

ARGB

Published: 2011-08-21 07:41
Edited: 2017-12-18 13:44
by Vexorian

For example:This function would just add a degrade effect to some string, notice it 'leaks' some strings.Version 1.1 comes with a module and therefore requires jasshelper G.0 or greater.The module ...

Views: 2k

[snippet] IsDestructableTree

Published: 2011-12-22 00:44
Edited: 2017-12-18 13:25
by PitzerMike

So I went through my old scripts at www.wc3jass.com and found this one. I decided to remake it as a library with some minor improvements. The [lcode=jass]IsDestructableTree[/lcode] function should ...

Views: 2.1k